Bio
Cristian is a Berlin-based humanist and software developer specializing in accessible spatial computing. He began building apps for Apple devices with Xcode version 4. Enrolling in art school with the intention of learning to draw comics, he soon discovered it wasn’t quite what he expected. Cristian’s primary goal is to create innovative, accessible solutions that enhance user experiences, raise awareness, and make technology available to everyone. 🖖
My Talks
Accessible Spatial Computing
Having the ability to understand context while seamlessly integrating physical and digital reality is a significant advancement in User Experience. This improvement will lead to the AVP potentially...
Explore Accessible Spatial Interactions
Every major Apple platform was driven by an innovative input model. The incredibly intuitive gaze-and-pinch interaction of Vision Pro makes it seem inaccessible to those with disabilities. My talk ...
Pride and Prejudice and AR — 10 Things I Didn’t Understand About Augmented Reality (And Why I Love It Now)
In a very short space of time, I went from complete skepticism to complete belief about AR.
I changed my point of view from "think there is no real-world use case" to "I believe this is the future...
Systems Check — RealityKit ECS Systems exploration
RealityKit ECS architecture confused me. Years of practice have made E and C easy, but S remained a mystery until lately. My session will discuss expressing coordinated behavior of several entities...