Bio
I’m a Software Engineer at GoCardless and a Google Developer Expert in Google Cloud. My main area of interest is backend programming, but I also like to explore big data and machine learning. I have been an advocate for the Go programming language for the past couple of years, but deep inside my heart, there will be always a place reserved for C++. On my little spare time, I like to play video games and run.
My Talks
Fun With Pointers
Even though my definition of fun may be different than yours (very likely! ^_^), in this talk you will learn how to use pointers effectively in Go. We’ll cover from the basics of pointer declaratio...
Go: Making Programming Great Again
In this talk you will learn about how the principles driving Go design and how they may influence your productivity as a developer (or a team), exploring the design decisions and the important role...
Pac Man from Scratch
Imagine that: a Pac Man clone written in Go that runs in the terminal, with emojis! This talk is not just about the game, but to also present a tutorial that can be used self-paced or as a workshop...